Tag Archive - gpu
Coherent Shadow Maps: Uncompressed Algorithm
Monday 16 November, 2009 · Computer Graphics · Thesis
Since it’s been a while since I made a blogpost, time to give an update on where I’m at and what I’ve been doing the past week. So currently I’m working on rendering soft shadows using my pregenerated shadow maps. No (decent) results yet, but it’s only a matter of hours before everything is up [...]