Tag Archive - ray tracing
Ray Tracing Fun
Wednesday 14 April, 2010 · Computer Graphics · Projects
Finished writing my own acceleration structure for my Ray Tracer. Currently it’s something between a KD-Tree and an Octree. I expected performance to be slightly better than my original code, but to my suprise it’s already superfast (< 1 second for a Stanford Dragon) and I didn’t even optimize it yet.